A downloadable game for Windows

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⁞⁞ Asymmetrical PvP PC game ⁞⁞ 4+1 versus 4+1 players


⁞⁞ Fallen Steel is a graduating project. It was developped in 9 months by 7 students and some external help. Made with Unreal Engine.

⁞⁞ Developped by Anthony Carles, Hadrien Channac, Florent Costa, Adriel DDR, Léo Gimenez-Frontin, Luc Leture, Antoine Marquès


⁞⁞ 4v4 commandos - with TPS mecanics - have to infiltrate a city. The 2 other players control a drone - with a tactical top view & RTS controls. Local multiplayer only - online multiplayer to come.

⁞⁞ Fallen Steel runs on Windows. It is designed for 10 players (4+1 versus 4+1) but can be played with by less players.



Additional propsing:
Victor Anus, Grégoire Eymon, Romain Pommier, Ryu Murakami

Animations:
Kubold's Rifle Animset Pro

More information

Published134 days ago
StatusReleased
PlatformsWindows
Release date167 days ago
Rating
(1)
Authoradriel
GenreShooter
Tagsasymmetric, Dystopian, Fighting, Futuristic, Multiplayer, PvP, Real time strategy, Team-Based, Third-Person Shooter, Versus
LicenseAll rights reserved
Asset licenseAll rights reserved
Average durationAbout a half-hour
LanguagesEnglish
InputsKeyboard, Mouse
Player countSingleplayer
MultiplayerAd-hoc networked multiplayer

Download

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Click download now to get access to the following files:

Fallensteel - Windows 985 MB

Comments

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Question, How can I change my key keybindings?


Sorry, custom keybinding wasn't implemented as it's a prototype build over a limited amount of time.

Looks promising! Unfortunately, the game crashes on startup with the following message:

---------------------------

Message

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Default Property warnings and errors:

Error: CDO Constructor (TextRenderComponent): Failed to find /Engine/EngineFonts/RobotoDistanceField

Error: CDO Constructor (TextRenderComponent): Failed to find /Engine/EngineMaterials/DefaultTextMaterialOpaque

Error: CDO Constructor (WorldSettings): Failed to find /Engine/EngineDamageTypes/DmgTypeBP_Environmental.DmgTypeBP_Environmental_C

Error: CDO Constructor (DefaultPawn): Failed to find /Engine/EngineMeshes/Sphere

Error: CDO Constructor (BillboardComponent): Failed to find /Engine/EditorResources/S_Actor

Error: CDO Constructor (TriggerBase): Failed to find /Engine/EditorResources/S_Trigger

Error: CDO Constructor (VehicleWheel): Failed to find /Engine/EngineMeshes/Cylinder

Error: CDO Constructor (VehicleWheel): Failed to find /Engine/EngineTireTypes/DefaultTireType

Error: CDO Constructor (Canvas): Failed to find /Engine/EngineResources/WhiteSquareTexture

Error: CDO Constructor (Canvas): Failed to find /Engine/EngineResources/GradientTexture0

Error: CDO Constructor (Console): Failed to find /Engine/EngineResources/Black

Error: CDO Constructor (Console): Failed to find /Engine/EngineResources/WhiteSquareTexture

Error: CDO Constructor (MaterialExpressionTextureObject): Failed to find /Engine/EngineResources/DefaultTexture

Error: CDO Constructor (MaterialExpressionTextureObjectParameter): Failed to find /Engine/EngineResources/DefaultTexture

Error: CDO Constructor (MaterialExpressionTextureSampleParameter2D): Failed to find /Engine/EngineResources/DefaultTexture

Error: CDO Constructor (MaterialExpressionAntialiasedTextureMask): Failed to find /Engine/EngineResources/DefaultTexture

Error: CDO Constructor (MaterialExpressionTextureSampleParameterCube): Failed to find /Engine/EngineResources/DefaultTextureCube

Error: CDO Constructor (EditableText): Failed to find /Engine/EngineFonts/Roboto

Error: CDO Constructor (EditableTextBox): Failed to find /Engine/EngineFonts/Roboto

Error: CDO Constructor (MultiLineEditableText): Failed to find /Engine/EngineFonts/Roboto

Error: CDO Constructor (MultiLineEditableTextBox): Failed to find /Engine/EngineFonts/Roboto

Error: CDO Constructor (RichTextBlock): Failed to find /Engine/EngineFonts/Roboto

Error: CDO Constructor (SpinBox): Failed to find /Engine/EngineFonts/Roboto

Error: CDO Constructor (TextBlock): Failed to find /Engine/EngineFonts/Roboto

Error: CDO Constructor (WidgetComponent): Failed to find /Engine/EngineMaterials/Widget3DPassThrough_Translucent

Error: CDO Constructor (WidgetComponent): Failed to find /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided

Error: CDO Constructor (WidgetComponent): Failed to find /Engine/EngineMaterials/Widget3DPassThrough_Opaque

Error: CDO Constructor (WidgetComponent): Failed to find /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided

Error: CDO Constructor (WidgetComponent): Failed to find /Engine/EngineMaterials/Widget3DPassThrough_Masked

Error: CDO Constructor (WidgetComponent): Failed to find /Engine/EngineMaterials/Widget3DPassThrough_Masked_OneSided

---------------------------

OK

---------------------------

Also, here's the crash report from UE4:

MachineId:CA744A1349A196FA02EC44A09DBC6EF1

EpicAccountId:

Access violation - code c0000005 (first/second chance not available)

""

SIG5_Project_Win32_Shipping!UMaterialInterface::InitDefaultMaterials()

SIG5_Project_Win32_Shipping!FEngineLoop::PreInit()

SIG5_Project_Win32_Shipping!GuardedMain()

SIG5_Project_Win32_Shipping!GuardedMainWrapper()

SIG5_Project_Win32_Shipping!WinMain()

SIG5_Project_Win32_Shipping!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:264]

kernel32

ntdll

ntdll

(+1)

Hi, thanks for mentionning!
I'll send the message to our programmers to see if they can help.